


the agency has developed extremely versatile Power Suits. a power suit improves the Agent’s movement and gives him the ability to fly, seize bleeding companions and bring them to safety, and unleash a huge amount of firepower upon the alien scum!

these lethal opponents are represented in the game by huge figures. thanks to their double-sided a.i. cards their behavior in combat is dynamic and unpredictable. operation strikeback features The gigantic wormoon. heavily armored highly venomous, and armed with impressive abilities and strength the wormoon's bite can literarily tear an agent apart.

The amazing mind powers the agents can develop allow them to walk through time, cause lethal and critical hits, predict the future, and much more!

in addition to the Standard fighting stance, each agent can now crouch to make better use of his ranged weapons, or lie on the ground to protect himself when attacked from a distance.

Agents are no longer alone in this war! A new Non-Player Character (NPC) system allows intelligent non-player agents to fight side by side with the GD squad. NPCs are handled by an A.I. mechanic similar to the system used for the Aliens. Each NPC card describes the behavior, stats, abilities, and special tactics of that character, so each NPC acts differently on the battlefield.

lethal enemies attack from the sky or emerge from the lunar surface, each of them with terrible new powers…
an exciting SIX-MISSION epic campaign ending with the climactic battle to open the portal leading to the invaders' home planet.



Power Armor is the ultimate human-made combat equipment; mobile exoskeletons capable of imbuing the Agents with new unique powers and awesome firepower!
These lethal opponents are represented in the game by huge figures. thanks to their double-sided a.i. cards their behavior in combat is dynamic and unpredictable.

this gigantic creature, half reptile and half war-drone, enters battle with armored skin, biomech implants, and remote weapons. kingator uses its huge body mass as a deadly weapon, trampling its opponents. Its terrible jaws are able to deal serious damage even to the most resistant Power Armor.

this spiteful being enslaved a Galaxy. Defeating her is nearly impossible, as the Queen can poison her victims before shredding them to ribbons with her dreadful claws. Furthermore, the Queen constantly lays eggs, which hatch the monstrous Venoms.

he underground of the alien planet is formed by thousands of narrow corridors and caves, represented by a new system of modular tiles fully compatible with all previous maps.

Agents are no longer alone in this war! A new Non-PlayerCharacter (NPC) system allows intelligent non-player agents to fight side-by-side with the GD squad. NPCs are handled by an A.I. mechanic similar to the system used for the Aliens. Each NPC card describes the behavior, stats, abilities, and special tactics of that character, so each NPC acts differently on the battlefield.

lethal new creatures, with extraordinary powers, challenge the agents. multi-hexaliens add a new dimension to the fight!
an exciting eight-MISSION epic campaign ending with a climactic battle... each agent must become as strong as a demi-god to face the deadly menaces on the invaders' home planet.
